home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
1,000 Game Manuals
/
1000gamemanuals.iso
/
Odyssey
/
Cosmic Conflict.txt
< prev
next >
Wrap
Text File
|
2001-10-17
|
4KB
|
89 lines
COSMIC CONFLICT
Stunning special effects are featured in this game of intergalactic
warfare!
OFFICIAL RULES
ODYSSEY^2
IMPORTANT!
Always be sure that the power to your Odyssey^2 console is turned off before
inserting a game cartridge. This protects the electronic components and
extends the life of the unit.
TO BEGIN:
1. Insert the cartridge into the Voice of Odyssey^2 with the label side of
the cartridge facing the alpha-numeric keyboard.
2. Turn on the power by pressing the power button on the console. SELECT
GAME will appear on your TV screen. If it does not, press the RESET key on
the alpha-numeric keyboard.
On-screen colors may vary according to individual TV's color adjustments.
Copyright (C) 1978 Magnavox Consumer Electronics Company
Odyssey is a Trademark of The Magnavox Company
COSMIC CONFLICT!
(One player)
1. Press 1 on the alpha-numeric keyboard. You are now in command of the
star fighter CENTURION and a legendary hero of the Earth Federation!
2. The sighting instrumentation for your laser starburster is at the
center of your screen. The number 15 at the lower left corner of the
screen represents the number of enemy invasion transports, battle frigates
and star fighters to be destroyed in this action. This number will
decrease by one every time a direct hit is scored.
3. The number at the lower right of your screen represents the quantums of
energy units in your fuel receptors. These energy units are expressed in
megajoules.
4. You will start your mission with 1000 megajoules. One megajoule per
second is used to sustain flight. A laser burst uses ten megajoules of
energy. If an enemy star fighter comes within range and fires, fifty
megajouls of energy are required to activate your deflector shields.
5. The objective of your mission is to destroy all 15 units in the enemy
fleet using the least number of megajoules.
6. Maneuver your star fighter with the joy stick on the right hand control
unitl. Pull in towards you to ascend. Push it away from you to descend.
Push right to go right. Push left to go left. When you have an enemy ship
in your sights, fire your lasers by pressing the action button. Only one
enemy ship will appear on the screen at a time.
7. When an enemy Imperial star fighter flashes in from hyperspace, a
general ALERT will sound and flash on the screen. It is important to fix
the ship in your sights quickly and fire before he comes within his own
firing range and costs you energy units necessary to activate your
deflector shields. The star fighters will come at you from a variety of
angles. It is safer strategy to outmaneuver the ones that come at you from
diagonals. They require very sophisticated precision tracking. You will
save megajoules by firing at those that come head-on or appear in more
easily tracked vertical and horizontal courses. You can take evasive
action from a star fighter only by climbing or diving to get the ship
completely off-screen. If you go right or left, the fighter will continue
to follow you.
8. There are five enemy star fighters to protect the ten enemy invasion
transports and battle frigates. The engagement will terminate when all of
the enemy fleet have been destroyed - or when your fuel receptors have
been drained of energy units. Star Command will contact you with new
orders after each action.
9. To play again, press the RESET key on the console and then press 1 on
the alpha-numeric keyboard.
10. Good hunting!
1B 3394-1 AJ 9411